Barley, the town mayor, will visit you on Spring Day 14 or 15 or 17 to ask you to carry on the tradition of Noah's secondhand trading game. He begins by giving you an item to trade. With some knowledge of the townsfolk, you can determine the correct recipient using the clues in the item's description. Once you have traded an item to the correct villager, he or she will return 3 days later to give you the next one to trade on.
Completion of the trade chain will grant an achievement in the Marks Journal.
|Trade Chain Spoilers|
Ancient novel about a family of carpenters.
A trade gift from Barley.
Toy horse crafted from sturdy, smooth wood.
A trade gift from Benjamin.
Yellow flower dried and pressed into shape.
A trade gift from Bloom.
Old fishing tackle in a nice compact chest.
A trade gift from Petal.
Tiny lapel pin marked with the symbol of safe travel.
A trade gift from Senah.
Fancy artist's brush with fine, delicate bristles.
A trade gift from Paxel.
Twinkling crystal wine glass for formal occasions.
A trade gift from Amber.
Colorful feather plucked from an exotic bird.
A trade gift from Orion.
Light twin bangles that sparkle with a golden sheen.
A trade gift from Violet.
Elegant silk ribbon in a bold crimson color.
A trade gift from Mono.
|Completion reward is Noah's Necklet.|